Stereo Photometric

Stereo Photometrics module has nothing to do with gears, rather it offers the ability to capture 2D but create 3D all from your computer.  The STL output reveals the basic stereo photometric technique that can be fun to play with.  

Home
Stereo Photometrics menu
Stereo Photometrics in action...
Phase 1, capture.... Capture using laptop w/camera or home pc/ camera.
Circular Gears
Gear Head Forum

Miscellaneous Utilities

Non Circular Gears
Image Process
Phase 2, calculate normals.... Software brings out image
Cage Gears
STL Slicing
Functional Gears
 
Knots

Specialty Gears

Stereo Photometric
Pulley

Output Options

Phase 3,  Gauss seidel relaxation
Ratchets
Print
Sprockets
2D  DXF
Bearings
3D  STL 
Indicators
3 Axis
Phase 4,  Create 3D object
Boxing
4th Axis
Spokes
Flourish

Clocks Mechanism or Escapements

Augmented Motion Controller

Lever / Chronometer
Auggie
Phase 5,  Create G-Code from object.  CNC cut of 3D object
How to convert from Mach3 to Auggie
Clock Projects

Licensing

GrassHopper
Licensing Agreement
 
Vector Processor and Kinetics

Patch Releases

Patch release document
Laser Setup
Photometric stereo is a technique estimating the surface normals of an object by observing that object under different lighting conditions. It is based on the fact that the amount of light reflected by a surface is dependent on the orientation of the surface in relation to the light source and the observer.  So by measuring the amount of light reflected into a camera it is then possible to calculate the space of surface orientations and create a 3D object.  Gearotic attempts this process for you by using your computer and camera.  Simply follow the 4 steps and voila!  We do suggest you review the video tutorial for functionality and hope you have fun   experimenting with it.
Positive 3D object.
actual image of object cut in foam.
Negative 3D object.
actual image of negative object cut in foam.
Click here to view our stereo photometric tutorial video on YouTube.